Though die-hard typists will expound endlessly on the subject of whether this keyboard is better than that keyboard, gamers are a different breed—for the most part, they don't really care how a keyboard types. Oh, they may need to send an occasional e-mail or IM, but it's how the keys operate under fire, and what other sorts of features it has for keeping them out of harm's way in the first place, that really matters most.
Microsoft's new SideWinder X4 ($59.95 list) keyboard, which is currently available for presale and will be shipping early next month, types well enough, with a feel snugly between the squishy and clicky extremes that seem to polarize gamers and typists alike. Much more notable, however, is that the X4 aims to solve one of the problems that can lead to premature death or annoyance in games: the game not recognizing all the keys you hit, when you hit them. And, of course, the X4 also throws in a few dashes of the bling and bright lights that status-conscious gamers expect. Unfortunately, although Microsoft has made some impressive steps forward with the X4, it's taken a few back as well.
SOURCE:www.extremetech.com
No comments:
Post a Comment